About

A small studio making one quiet puzzle a day.

Knotwise Games exists because of a specific irritation: puzzles that look like reasoning but end in a coin flip. A daily puzzle should be something you can finish by thinking, and finishing it should feel earned rather than lucky. That is a harder promise to keep than it sounds, and keeping it is most of the work — every puzzle is proved solvable by reasoning alone before it ever reaches you.

Written by Shawn Liu, founder & puzzle designer.

FormatFresh puzzles daily
Time to solve5–15 minutes
RolloverMidnight ET
Today's puzzlesAlways free
Games we make
How it works

How the puzzles get made

The content is written by hand; the checking is not. Every theme, every word list, every cast and set of categories is authored — chosen because it makes a good puzzle, not because it fit. What follows is where we refuse to trust ourselves: the board built from that material is played through the real game engine before anyone sees it, and if it doesn’t come out the way it’s supposed to, it doesn’t ship. Nothing goes out on the strength of looking right.

What gets checked differs by game, because the promise differs. In the deduction games it’s that exactly one arrangement satisfies every clue, and that no clue is decorative — any statement whose removal would still leave the puzzle solvable is stripped out before you see it. In the solitaire it’s that the deal can actually be won, proved by playing a reference solution through the same engine you play on. In the tile game it’s that every piece has exactly one home, and that the words are real words, checked against a lexicon rather than trusted.

One consequence worth knowing: a puzzle is worked out from its date, not stored somewhere and served to you. Everyone plays the same board on the same day, replaying an old date replays it exactly, and the archive can’t quietly drift or run dry. If you want the long version of the reasoning behind all of this, it’s written up in no-guessing puzzles, and each game’s own page explains what its generator does differently.

Common questions
What is Knotwise Games?
A small, independent puzzle studio. We publish fresh daily logic puzzle games every day and host the back catalogue for subscribers. One calm solve at a time, then back to your day.
What's on the site right now?
Four games, with more in the pipeline. Tilerdle is a tile-rotation word puzzle that scratches the same itch as Wordle plus a little spatial reasoning. Alibi is a cozy-mystery deduction grid — drag suspects and evidence into rooms, then lock in the case. Griductive asks you to judge each suspect criminal or innocent from a growing web of clues. Solitile is a word-association solitaire — sort a shuffled deck of word cards into their families. They all refresh at midnight Eastern.
Who's making it?
Knotwise Games is led by Shawn Liu — formerly a Senior Frontend Engineer at Alibaba (Alipay) and ByteDance (Lark), now working independently on daily logic puzzles. He works with a longtime designer who prefers to stay out of public posts — the visual identity of the boards, illustrations, and the casebook aesthetic is theirs. Every Tilerdle theme, every Alibi case, every Griductive grid, and every Solitile deal ships from this two-person team. The team page has more on Shawn, and the inbox is the same one that answers your email.
How do I pay (or not)?
Today’s puzzles are free for everyone, every day. A subscription unlocks the full archive — see the pricing page for the monthly and yearly options. Cancelling stops future billing immediately.
Where can I write in?
Email contact@knotwise.games. Bug reports, puzzle ideas, feedback on a specific day — it all reaches the same inbox, and the same humans who built the thing.
Something more specific?The FAQ covers subscriptions, account questions, and what’s coming next.
Read the FAQ

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