Alibi Game Guide
Welcome, Inspector.
A new case file lands every midnight Eastern. A death overnight at a country house, a small cast of suspects, a few pieces of evidence, a handful of rooms — same count on each side, so every room ends up with exactly one suspect and exactly one piece of evidence. Every word of the household's statements is true. Read the rail, place each suspect and every piece of evidence back where they belong, confirm the ones you're certain of.
Alibi rewards deduction. Staging chips in rooms is free — it lets you try ideas without risk. Confirm when the statements point one way, and at the close the room with the killer and the weapon marks itself as the crime scene.
How to Play: Controls and Rules
What the symbols mean
Every clue chip is two icons and a connector. The chip's layout tells you the relationship before you read any glyph — stacked means “above”, side-by-side means “left of” or one of the togetherness clues.
- Same row, somewhere to the left
- Same column, somewhere above
- Rook-adjacent rooms
- Together — same room
- Apart — different rooms
Mint-tinted chips mean together — those two items share a room. Coral-tinted chips mean apart — they never will. The other three (left of, above, next to) are spatial constraints on the grid itself.
One new file on the desk each day.
A new Alibi case file opens at midnight Eastern Time. Early in the week, files are friendly 2×3 grids — open-and-shut affairs. By the weekend they grow to the full 3×4, with a dozen suspects, a dozen pieces of evidence, and a long rail to work through.
- Mon & Tue: open-and-shut
- Wed & Thu: midweek twists
- Fri & Sat: longer files
- Sun: the locked-room mystery
Get stuck or have questions?
We're here to help. Whether you need a solving tip or have feedback about the game, reach out and we'll write back.